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  • 《冰封王座》地图:DotA Allstars v6.44 英文版介绍

  关于更新

  * Added new hero 'Sacred Warrior' (39888)

  增加新英雄“神圣武士”

  * Added new hero 'Storm Spirit'

  增加新英雄“风暴之魂”

  * Added new hero 'Dark Seer'

  增加新英雄“黑暗先知”

  * Added new hero 'Pit Lord'

  增加新英雄“暗渊王侯”

  * Added new hero 'Undying'

  增加新英雄“不死之身”

  * Added a new Sentinel hero: Sacred Warrior

  增加新英雄“圣武士”

  * Dwarven Sniper -> Slightly increased base mana

  矮人狙击手:增加了基础魔法值

  * Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.

  暗影牧师:薄葬的持续时间修改为直至单位死去,冷却时间由250/200/150下降至200/175/150秒,复活时间所需时间由20%上升至40%

  Troll Warlord -> Removed Berserker Rage mana cost

  巨魔战将:狂战士之怒的魔法消耗由50下降至0点

  * Alchemist -> Increased casting range on Unstable Concoction a bitMinor buff to the damage on Unstable Concoction,Improved level 1 Chemical Rage health regeneration by 5,Minor buff to the damage on Unstable Concoction

  练金术士:不稳定化合物的施法距离由600/650/700/750上升至650/750/850/950,与调配时间联动的伤害由50点/秒上升至60点/秒,化学狂暴在第1级时的基础生命回复由10点/秒上升至15点/秒

  * Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds

  末日使者:死亡在目标等级为25时也能造成额外伤害;末日在购买了Aghanim的神杖之后的持续时间由14/16/18下降至12/14/16秒

  * Moon Rider -> Eclipse no longer depends on Lucent Beam level

  月之骑士:移除了月蚀和月光的挂钩关系

  * Chen -> Increased movement speed from 290 to 295

  裂魂人:移除了幽冥一击和巨力重击的挂钩关系

  * Spiritbreaker -> Nether Strike no longer depends on Greater Bash

  圣骑士:移动速度由290上升至295

  * Bristleback -> Reduced max Quill Spray damage stack,Reduced movement speed by 5

  刚背兽:刺针扫射的叠加上限由210下降至180;移动速度由300下降至295

  * Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0

  骷髅射手:灼热之箭的冷却时间由4/3/2/0下降至4/3/0/0/秒

  * Magnataur -> Improved his cast animation time

  半人猛犸:改善了攻击动作,施法点(castpoint)由0.66调整为0.4

  * Syllabear -> Level 3 Spirit Bear has regained Entangle

  德鲁伊:召唤的熊灵从第3级开始有缠绕技

  * Fixed Drunken Haze tooltip typo

  修正了醉酒云雾的技能说明中的笔误

  * Improved Demon Witch's Impale tooltip (107362)

  改进了恶魔巫师的穿刺的技能说明

  * When a team mate denies an ally, it now says his name (127161)

  当队友杀死同盟时,会显示他的名字

  * Fixed the game clock continuing after the game has ended

  修正游戏时钟在游戏结束后仍然继续的bug

  * Added new Sprint effect (126186)

  增加了新的冲刺(译者注:鱼人的技能)效果

  * Fixed Mask of Madness buff icon (126834)

  修正了疯狂面具的状态图标

  * New Remote Mine model (130285)

  新的遥控炸弹模型

  * Improved lots of tooltips

  改进了大量的技能说明

  * Removed Berserker Rage mana cost

  移除了狂战士之怒的魔耗

  * Reduced QoP attack range from 600 to 550

  将痛苦女王的射程由600减至550

  * Rebalanced how QoP's shadow strike levels up

  重新平衡了痛苦女王暗影突袭随升级的改变

  * Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base

  在基础装备上注明价格,就像它们在合成说明上显示的一样,使你可以在回基地之前核算价格

  * The game now displays a kill message when a chicken dies

  现在当小鸡死时会显示死亡信息。

  * Added -roll command (133304)

  增加了-roll命令

  * Crystal Maiden's Scepter upgrade now gives a unique effect (128977)

  水晶室女拿蓝杖现在有唯一特效了

  * An announcement is now made when a tower is denied

  塔被反补的时候会有公告

  * Chaos Bolt now shows the random stun duration (130088)

  混乱之箭现在显示随机晕眩时间

  * Slightly increased sniper's and chen's base mana

  轻微地增加了矮人火枪手和圣骑士的基础魔法上限

  * Recoded various resource intensive abilities for increased map stability

  重新编写多种资源内部能力的代码,以增进地图稳定性

  * Added a few new weather effects (-weather light/moonlight/wind/fog)

  增加了几种新的天气效果(-weather light/moonlight/wind/fog) (阳光/月光/风/雾)

  * Replaced Neutral Ogre Magi with different model. It gives slightly more bounty now as well

  替换了野怪食人魔法师的模型,略微增加了(杀死它的)赏金。

  * Fixed Clarity Potion buff icon bug

  修正了净化药水状态栏图标的bug

  * Increased casting range on unstable concoction a bit

  略微增加了不稳定化合物的施法距离

  * Improved movement speed item tooltips (130948)

  改进了加移动速度的装备的技能说明

  * Fixed Holy Persuation not showing level in tooltip

  在技能说明中修正了神圣劝化,现在显示等级了。

  * You can now tk units in other dmg over time abilities like Curse of the Silent and Shadow Word

  你现在可以用其他持续性伤害来反补单位,比如静默诅咒和暗言术

  * Added new icons for Freezing Field, Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thx snork and switch)

  为 极寒领域 粘稠鼻液 黑暗游侠的沉默 闪电风暴 模糊 全领域静默 瘟疫守卫增加了新的图标 ,(感谢snork和switch)

  * Added more flavor to various items (130384)

  给多种物品增加了更多背景叙述

  * Fixed Lothar's Edge icon(132136)

  修正了洛萨之锋的图标

  * Fixed a bug with custom replay data winner field

  修正了自定义录像数据胜利者面板的bug

  * Added a special effect when Nevermore gains a soul (132731)

  当影魔获得一个灵魂时,增加一个新的效果

  * Changed the Graveyard consumable shop to a new model (84016)

  为墓地形的消耗品商店替换了新的模型

  * Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded (BETA: CHECK CAREFULLY, PLAY THESE HEROES OFTEN) 对推进长矛/智慧之刃/神圣伤害能力的代码进行了大量优化 (测试版:仔细检查,多玩玩这些英雄)

  * Fixed another very rare respawn glitch

  修复了另一个罕见的重生故障

  * Added reminder in -mm regarding hero switches

  在-mm镜像模式中关于英雄交换增加了提示

  * Added new icon for Mirror Image (73303)

  对镜像(译者注:小naga的技能)增加了新图标

  * Ursa is now a melee hero (recent patch fixed the issue, 137702)

  熊战士现在是近战英雄了 (最新的补丁修正了这个问题)

  * Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!

  改进了魔瓶的技能说明,使魔瓶在使用神符之后自动装满不再被认为是bug!

  * Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.

  移除薄葬的持续时间削弱 (现在它将持续到目标死亡).减少冷却时间. 取而代之重生速度被削弱了

  * Added -mson (has a bug atm with it taking over the death timer)

  增加命令-mson

  * Added -weather random that will randomly change the weather for you (and only you) every 5 minutes (some of the weather effects might not be working..)

  增加随机天气命令,每五分钟为你(且仅为你)改变天气(有些天气效果可能无效)

  * Rewrote some item manipulation code to fix some exploits

  重新编写了某些物品的操作代码,以修正一些滥用

  译者注:文中这两处我不知道术语,不能保证准确,请大家商榷

  * Recoded various resource intensive abilities for increased map stability

  重新编写多种资源内部能力的代码,以增进地图稳定性

  * Wards -> Reworked Observer and Sentry wards again

  侦察守卫的价格由300下降至200,持续时间由480秒下降至360;岗哨守卫的持续时间由120秒上升至360秒

  * Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one

  魔瓶:在使用神符之后,将灌装至2/3满而不是全满

  * Flask -> Heals over a period of 10 seconds instead of 20

  瓶装蓝色药水:恢复所需时间由20秒下降至10秒

  * Tango -> Price from 80 to 90

  艾西菲的远古祭祀:价格由80上升至90

  * Flying Courier -> Removed Boots of Speed from requirements,Added new ability (Courier Shield) and lowered vision

  乌鸦:合成所需中移除了速度之靴;增加新技能信使之盾,使用后处于无敌状态(持续时间7秒,冷却时间20秒,魔法消耗25点

  6.44 Changelog:

  ==[Heroes]==

  * Added a new Scourge hero: Dark Seer

  * Added a new Scourge hero: Pit Lord

  * Added a new Scourge hero: Undying

  * Added a new Sentinel hero: Storm Spirit

  * Added a new Sentinel hero: Templar Assassin

  * Added a new Sentinel hero: Sacred Warrior (39888)

  * New heroes are disabled in -lm/-xl

  * Queen of Pain -> Reduced attack range from 600 to 550

  * Queen of Pain -> Rebalanced how Shadow Strike levels up

  * Dwarven Sniper -> Slightly increased base mana

  * Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)

  * Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.

  * Troll Warlord -> Removed Berserker Rage mana cost

  * Alchemist -> Increased casting range on Unstable Concoction a bit

  * Alchemist -> Improved level 1 Chemical Rage health regeneration by 5

  * Alchemist -> Minor buff to the damage on Unstable Concoction

  * Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds

  * Moon Rider -> Eclipse no longer depends on Lucent Beam level

  * Chen -> Increased movement speed from 290 to 295

  * Spiritbreaker -> Nether Strike no longer depends on Greater Bash

  * Bristleback -> Reduced max Quill Spray damage stack

  * Bristleback -> Reduced movement speed by 5

  * Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0

  * Magnataur -> Improved his cast animation time

  * Doom Bringer -> Due to popular demand, Level Death deals it's bonus damage on level 25 as well

  * Syllabear -> Level 3 Spirit Bear has regained Entangle

  ==[Misc]==

  * Various minor terrain improvements requested for league play

  * Added hotkeys for all basic items (only a few had them before)

  * Changed piercing damage to heavy armor to 75% from 100%

  * Added -roll command (133304)

  * Added a few new weather effects (-weather moonlight/wind)

  * Added -weather random that will randomly change the weather for you (and only you) every 5 minutes

  * Rewrote some item manipulation code to fix some exploits

  * Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)

  * You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word

  * You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)

  * Removed the last melee creep count upgrade (the rest of the changes from last version are still the same)

  * Recoded various resource intensive abilities for increased map stability

  * Added new command -noswap (-ns)

  * Satyr Trickster -> Increased movement speed

  ==[Item]==

  * Wards -> Reworked Observer and Sentry wards again

  * Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one

  * Tango -> Price from 80 to 90

  * Flask -> Heals over a period of 10 seconds instead of 20

  * Flying Courier -> Removed Boots of Speed from requirements

  * Flying Courier -> Added new ability (Courier Shield) and lowered vision

  ==[Cosmetics]==

  * World Tree -> Added a new model (provided by Janzak @ janzak.deviantart.com)

  * Chat messages now show hero name

  * An announcement is now made when a tower is denied

  * Considerably improved End Game Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)

  * Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base

  * The game now displays a kill message when a chicken dies

  * End Scorescreen now lets you know when someone is no longer in the game

  * Scoreboard now colors players differently if they have left the game

  * Slithreen Guard -> Added new Sprint visual effect (126186)

  * Goblin Techies -> New Remote Mine model (130285)

  * Flying Courier -> Added unique scourge flying courier model

  * When a team mate denies an ally, it now says his name (127161)

  * Crystal Maiden -> Crystal Maiden's Scepter upgrade now gives a unique visual effect (128977)

  * Chaos Knight -> Chaos Bolt now shows the random stun duration (130088)

  * Keeper of the Light -> Added a new and more accurate Illuminate Wave effect provided by eva00r

  * Shadow Fiend -> Added a special effect when Nevermore gains a soul (132731)

  * Morphling -> Added text overhead to show the damage dealt by Adaptive Strike

  * Camera now moves to the throne/tree when it dies. Added 1-2 second delay before scoreboard appears to show the death animations

  * Added more flavor text to various items (130384)

  * Added new icons for Freezing Field, Viscous Nasal Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thanks snork and switch)

  * Added new icon for Mirror Image (73303)

  * Changed second secret shop name

  * Improved visibility of scourge fifth recipe shop when not in base

  * Improved movement speed items' tooltips (130948)

  * Courier -> When purchasing a courier, Sentinel will get a random selection of Chicken, Raccoon or Penguin, while Scourge will get a random selection of Carrion Beetle, Dune Worm or Fel Boar.

  * Listed damage type for Arcane/Impetus/Glaives

  * Improved Demon Witch's Impale tooltip (107362)

  * Changed the default missing icon on the scoreboard from the eye to another one

  * Battle Fury -> now lists it as a melee item (139040)

  * Sanity's Eclipse -> The damage dealt to units is now listed as an overhead text

  * Added more flavor text to various abilities

  * Improved various item tooltips to make it more user friendly

  * Added reminder in -mm regarding hero switches

  * Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!

  * Reduced how long the warning about disassemble lasts on the screen

  * Improved dozens of tooltips

  * Thanks to Eva00r and JetFango for various icons/effects

  ==[Various fixes]==

  * Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect

  * Fixed another very rare respawn glitch

  * Fixed Ignis Fatuus scepter upgrade not being on autocast by default

  * Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again

  * Fixed Lothar's Edge icon(132136)

  * Fixed a bug with custom replay data winner field

  * Fixed Holy Persuation not showing level in tooltip

  * Fixed Midnight Pulse killing mines

  * Fixed Clarity Potion buff icon bug

  * Fixed Mask of Madness buff icon (126834)

  * Fixed Drunken Haze tooltip typo

  * Improved some internal Observer Mode code

  * Fixed Wrath of Nature typo

  * Fixed a bug with Black Hole pulling in mines

  * Fixed some memory leaks with Time Lapse and Poison Nova

  * Fixed a rare bug with Toss

  * Fixed Chronosphere tooltip

  * Clarified some TDA quest menu rules

  * Compressed various icons (thanks PGRu-Unexpect3D)

  * Fixed a bug with Phantom Edge giving extra evasion

  * Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded

  * Fixed Helm of Iron will giving 2 hp regen and not 3 hp

  * Fixed the game clock continuing after the game has ended

  * Fixed a rare bug with Adaptive Strike

  * Fixed Rampage buff tooltip

  * Fixed a rare bug with Greater Bash

  * Fixed some bugs with -dm and various abilities that depended on unit state

  * Fixed Silencer from stealing an INT from an ally deny

  * Fixed Shockwave from hitting wards

  * Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin's Shadow Strike, Venomancer's Shadow Strike, Queen of Pain's Shadow Strike, Stealth Assassin's Blink Strike, Chaos Knight's Blink Strike, Lion's Voodoo, Rhasta's Voodoo, Razor's Frenzy, Viper's Frenzy, Sven's Storm Bolt and Leo's Storm Bolt.

  * Fixed some item buying cooldowns that were still at 5 sec instead of 1

  * Fixed Necromastery tooltip

  * Fixed various other buggy tooltips

  -- Thanks to all the fans for being patient in this long release.

  Thanks to the following beta testers:

  -very active: iNCQRiT, BeamCannon, unHOLYdoNUTS, LulaLula, Beast_Pete, Ro-Coco, Warsoft, Zethal, KI-HunterKiller, Apocalypse, sSerenity, StokesII, heftig, LordDready, kugelkind, arthur5863, Genosis, SokZ, eldorquo, Nova

  -active: DarkMist67, IEatDeadPeoples, Infrisios, Dimitrii, Beary, Trozz_, Wretchingwretch, u-nL-ike, Severas, Naz), jmesch04, Zagruss5, 4nTr4xX, TheKitchenSink, Sarkahn, eBoS, Jewified., Switch, Kesy, HarbingeR-2.0-, HunterX2, HolyHuman, Gorzerk, Calf85, Shimmy]BT, Capnrawr, Damican., Qu33nZR3p1n9, phssy_galore, Terrorblaze, Idejder, Casperkid0923, GnS.Gauss, Minotaar, whifra, M3Th0dz, feared.slayer, 28awg, Rororo, CouchCushion, ThunderBolt_ and Tota-Domi

  -- I am dedicating this version to Terrorblaze, Naz, Wuffle, Eva00r, arthur5863, Trystero and the late OzoneX for all their contributions to the overall DotA community.

  -- If you find any bugs or have any comments, please let me know.

  -- Once again, much thanks to all the beta testers that helped make this big release a possibility

  * Fixed a bug with custom replay data winner field

  修正了自定义录像数据胜利者面板的bug

  地图发布于U9网

《冰封王座》地图:DotA Allstars v6.44 英文版评论

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